Minecraft Effect List (Nintendo Switch Edition)
In Minecraft Nintendo Switch Edition, you can give a player a status effect for a certain length of time that is either helpful or harmful. Each effect has a name and ID value assigned to it. You can use these effect values in the /effect command.
TIP: If you are not running Minecraft Nintendo Switch Edition, try one of our other versions:
Here is an interactive list of all effects for the latest version of Minecraft Nintendo Switch Edition that can be searched.
(Enter a value in the field above to find effects in the table below)
Icon | Status Effect (Minecraft ID Name) |
Description | ID | Version |
---|---|---|---|---|
Absorption (absorption) |
Adds yellow Absorption health hearts | 1.5.0 | ||
Bad Omen (bad_ |
Causes a group of hostile mobs to attack when a player with Bad Omen enters a village | 1.11.0 | ||
Blindness (blindness) |
Creates a thick black fog | 1.5.0 | ||
Conduit Power (conduit_ |
Improves visibility and mining speed underwater, and adds ability to breathe underwater | 1.5.0 | ||
Fatal Poison (fatal_ |
Does damage every 1.25 seconds (can kill player) | 1.5.0 | ||
Fire Resistance (fire_ |
Immunity to fire, lava, and direct hits from fire balls | 1.5.0 | ||
Haste (haste) |
Speeds up how fast you break blocks | 1.5.0 | ||
Health Boost (health_ |
Adds additional hearts to your base health | 1.5.0 | ||
Hero of the Village (village_ |
Receive discounted trades from villagers after completing a Raid | 1.11.0 | ||
Hunger (hunger) |
Depletes food meter | 1.5.0 | ||
Instant Damage (instant_ |
Damages instantly | 1.5.0 | ||
Instant Health (instant_ |
Heals instantly | 1.5.0 | ||
Invisibility (invisibility) |
Invisible to others | 1.5.0 | ||
Jump Boost (jump_ |
Jump higher | 1.5.0 | ||
Levitation (levitation) |
Player will involuntarily float upwards into the sky and continue to rise | 1.5.0 | ||
Mining Fatigue (mining_ |
Slows down how fast you break blocks | 1.5.0 | ||
Nausea (nausea) |
Wobbles and warps what you see in the game | 1.5.0 | ||
Night Vision (night_ |
Increases brightness level to 15 (see better in dark) | 1.5.0 | ||
Poison (poison) |
Does damage every 1.25 seconds (can not kill player) | 1.5.0 | ||
Regeneration (regeneration) |
Restores half heart every 2.5 seconds | 1.5.0 | ||
Resistance (resistance) |
Reduces all damage | 1.5.0 | ||
Saturation (saturation) |
Replenishes food meter | 1.5.0 | ||
Slow Falling (slow_ |
Slows down how fast you fall and eliminates fall damage | 1.6.0 | ||
Slowness (slowness) |
Decreases speed | 1.5.0 | ||
Speed (speed) |
Increases speed | 1.5.0 | ||
Strength (strength) |
Increases attack damage (melee attacks) | 1.5.0 | ||
Water Breathing (water_ |
Breathe underwater without using up oxygen bar | 1.5.0 | ||
Weakness (weakness) |
Decreases attack damage (melee attacks) | 1.5.0 | ||
Wither (wither) |
Does damage every 2 seconds (can kill player) | 1.5.0 |
Example of how to use an Effect
You can give a player an effect (ie: potion effect) that is either helpful or harmful by using the /effect command.
For example, you can use the /effect command to give the player DigMinecraft the effect called Fire Resistance for 30 seconds:
/effect DigMinecraft fire_resistance 30
In this example, fire_resistance is the name of the effect and 30 is the number of seconds that the effect will last.
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