Minecraft Effect List (Java Edition)
In Minecraft Java Edition (PC/Mac), you can give a player a status effect for a certain length of time that is either helpful or harmful. Each effect has a name and ID value assigned to it. You can use these effect values in the /effect command.
TIP: If you are not running Minecraft Java Edition (PC/Mac), try one of our other versions:
Here is an interactive list of all effects for the latest version of Minecraft Java Edition (PC/Mac) that can be searched.
(Enter a value in the field above to find effects in the table below)
Icon | Status Effect (Minecraft ID Name) |
Description | ID | Version |
---|---|---|---|---|
Absorption (absorption) |
Adds yellow Absorption health hearts | 22 | ||
Bad Luck (unluck) |
Decreases the chances of getting valuable loot | 27 | 1.9 | |
Bad Omen (bad_ |
Causes a group of hostile mobs to attack when a player with Bad Omen enters a village | 31 | 1.14 | |
Blindness (blindness) |
Creates a thick black fog | 15 | ||
Conduit Power (conduit_ |
Improves visibility and mining speed underwater, and adds ability to breathe underwater | 29 | 1.13 | |
Darkness (darkness) |
In periodic pulses, the Darkness effect will lower the overall brightness of the world so that the darkness creeps up against light sources | 33 | 1.19 | |
Dolphin's Grace (dolphins_ |
Increases swimming speed | 30 | 1.13 | |
Fire Resistance (fire_ |
Immunity to fire, lava, and direct hits from fire balls | 12 | ||
Glowing (glowing) |
Shows a bright white outline around the player or mob that can be seen through solid objects | 24 | 1.9 | |
Haste (haste) |
Speeds up how fast you break blocks | 3 | ||
Health Boost (health_ |
Adds additional hearts to your base health | 21 | ||
Hero of the Village (hero_ |
Receive discounted trades from villagers after completing a Raid | 32 | 1.14 | |
Hunger (hunger) |
Depletes food meter | 17 | ||
Instant Damage (instant_ |
Damages instantly | 7 | ||
Instant Health (instant_ |
Heals instantly | 6 | ||
Invisibility (invisibility) |
Invisible to others | 14 | 1.4.2 | |
Jump Boost (jump_ |
Jump higher | 8 | 1.8 | |
Levitation (levitation) |
Player will involuntarily float upwards into the sky and continue to rise | 25 | 1.9 | |
Luck (luck) |
Increases the chances of getting valuable loot | 26 | 1.9 | |
Mining Fatigue (mining_ |
Slows down how fast you break blocks | 4 | ||
Nausea (nausea) |
Wobbles and warps what you see in the game | 9 | ||
Night Vision (night_ |
Increases brightness level to 15 (see better in dark) | 16 | 1.4.2 | |
Poison (poison) |
Does damage every 1.25 seconds (can not kill player) | 19 | ||
Regeneration (regeneration) |
Restores half heart every 2.5 seconds | 10 | ||
Resistance (resistance) |
Reduces all damage | 11 | ||
Saturation (saturation) |
Replenishes food meter | 23 | ||
Slow Falling (slow_ |
Slows down how fast you fall and eliminates fall damage | 28 | 1.13 | |
Slowness (slowness) |
Decreases speed | 2 | ||
Speed (speed) |
Increases speed | 1 | ||
Strength (strength) |
Increases attack damage (melee attacks) | 5 | ||
Water Breathing (water_ |
Breathe underwater without using up oxygen bar | 13 | ||
Weakness (weakness) |
Decreases attack damage (melee attacks) | 18 | ||
Wither (wither) |
Does damage every 2 seconds (can kill player) | 20 |
Example of how to use an Effect
You can give a player an effect (ie: potion effect) that is either helpful or harmful by using the /effect command.
For example, you can use the /effect command to give the player DigMinecraft the effect called Fire Resistance for 30 seconds:
/effect DigMinecraft fire_resistance 30 60
In this example, fire_resistance is the name of the effect, 30 is the number of seconds that the effect will last, and 60 is the amplifier.
You could also have used the ID value to add the effect:
/effect DigMinecraft 12 30 60
Both commands would result in DigMinecraft having the Fire Resistance effect for 30 seconds.
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