NBT Tags for Wither Boss in Minecraft (Java Edition 1.14/1.15)
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a wither boss in Minecraft Java Edition (PC/Mac) 1.14 and 1.15.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.14/1.15, find NBT tags for wither boss in another version of Minecraft:
Background
In Minecraft Java Edition 1.14 and 1.15, the entity value for a wither boss is wither
. The wither
entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.
What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity (such as wither
). The NBT tag is always surrounded in {} such as {NoAI:1}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {NoAI:1, CustomName:"\"Destruction\""}.
List of NBT Tags
Here is a list of the NBT tags that you can use for wither
in Minecraft Java Edition (PC/Mac) 1.14 and 1.15:
NBT Tag | Value (Description) | Works With |
---|---|---|
Invul | ticks (The number of game ticks until the invincibility shield for the wither boss wears off) Example |
/summon /data |
CustomName | name (The name to assign to the wither boss) Example |
/summon /data |
Health | number (The number of health points the wither boss has) Example |
/summon /data |
AbsorptionAmount | number (The number of absorption health points the wither boss has) Example |
/summon /data |
Invulnerable | 0 (The wither boss will take damage like normal) Example |
/summon /data |
PersistenceRequired | 0 (The wither boss will despawn naturally) Example |
/summon /data |
NoAI | 0 (The wither boss will have artificial intelligence and will move/behave like normal) Example |
/summon /data |
Silent | 0 (The wither boss will make its usual noises in the game) Example |
/summon /data |
Fire | ticks (The number of game ticks until the wither boss is no longer on fire - there are 20 ticks in a second) Example |
/summon /data |
PortalCooldown | ticks (The number of game ticks until the wither boss can go through a portal again - there are 20 ticks in a second) Example |
/summon /data |
Air | ticks (The number of game ticks the wither boss has air left for) Example |
/summon /data |
UUIDLeast | A number that specifies the right half of the UUID for the wither boss (use UUIDLeast and UUIDMost to target/find a particular wither boss in the game) Example |
/summon /data |
UUIDMost | A number that specifies the left half of the UUID for the wither boss (use UUIDLeast and UUIDMost to target/find a particular wither boss in the game) Example |
/summon /data |
id | wither (The entity value used to represent a wither boss in the EntityTag or Passengers tag) Example |
/summon /give |
Passengers | The mob that is riding on the wither boss. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /data |
NBT Tag Examples
To summon a wither boss that is named Destruction:
/summon wither ~ ~ ~ {CustomName:"\"Destruction\""}
To summon a wither boss that is named Destruction and has no artificial intelligence:
/summon wither ~ ~ ~ {CustomName:"\"Destruction\"", NoAI:1}
Target Selectors
Before we finish discussing data tags, let's quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=wither
value, you can target wither bosses:
@e[type=wither]
Target Selector Examples
To change the name of the nearest wither boss to Destruction:
/data merge entity @e[type=wither,limit=1,sort=nearest] {CustomName:"\"Destruction\""}
To kill all wither bosses:
/kill @e[type=wither]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for a wither boss in Minecraft:
Command Generators
If you need help, you can use these tools to automatically generate commands for you:
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