NBT Tags for Cat in Minecraft (Java Edition 1.19/1.20)
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a cat in Minecraft Java Edition (PC/Mac) 1.19 and 1.20.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.19/1.20, find NBT tags for cat in another version of Minecraft:
Background
In Minecraft Java Edition 1.19 and 1.20, the entity value for a cat is cat
. The cat
entity has a unique set of NBT tags that can be used in Minecraft commands such as: /summon and /data.
What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity (such as cat
). The NBT tag is always surrounded in {} such as {variant:british_shorthair}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {variant:british_shorthair, NoAI:1}.
List of NBT Tags
Here is a list of the NBT tags that you can use for cat
in Minecraft Java Edition (PC/Mac) 1.19 and 1.20:
NBT Tag | Value (Description) | Works With |
---|---|---|
variant | tabby (Tabby) Example |
/summon /data |
Owner | name (The player that owns the cat. When you set this tag, the OwnerUUID tag will automatically be populated with the appropriate UUID value for the player.) Example |
/summon /data |
OwnerUUID | UUID (The UUID of the player that owns the cat. If you don't know the UUID for the player, set the Owner tag instead and the OwnerUUID tag will automatically be populated for you.) Example |
/summon /data |
CollarColor |
0 (The collar is white)
1 (The collar is orange) 2 (The collar is magenta) 3 (The collar is light blue) 4 (The collar is yellow) 5 (The collar is lime) 6 (The collar is pink) 7 (The collar is gray)
8 (The collar is light gray)
9 (The collar is cyan) 10 (The collar is purple) 11 (The collar is blue) 12 (The collar is brown) 13 (The collar is green) 14 (The collar is red) 15 (The collar is black)
|
/summon /data |
Sitting | 0 (The cat is standing) Example |
/summon /data |
InLove | ticks (The number of game ticks that the cat is in love mode and will try to breed with another cat) Example |
/summon /data |
Age | ticks (The age of the cat in game ticks. Use 0 or higher for an adult. Use a negative number such as -25000 for a baby.) Example |
/summon /data |
ForcedAge | ticks (When a baby cat matures, the Age data tag will be set to ForcedAged. However, there have been bugs with this data tag so it may not work properly.) Example |
/summon /data |
CustomName | name (The name to assign to the cat) Example |
/summon /data |
Health | number (The number of health points the cat has) Example |
/summon /data |
AbsorptionAmount | number (The number of absorption health points the cat has) Example |
/summon /data |
Invulnerable | 0 (The cat will take damage like normal) Example |
/summon /data |
PersistenceRequired | 0 (The cat will despawn naturally) Example |
/summon /data |
NoAI | 0 (The cat will have artificial intelligence and will move/behave like normal) Example |
/summon /data |
Silent | 0 (The cat will make its usual noises in the game) Example |
/summon /data |
Fire | ticks (The number of game ticks until the cat is no longer on fire - there are 20 ticks in a second) Example |
/summon /data |
PortalCooldown | ticks (The number of game ticks until the cat can go through a portal again - there are 20 ticks in a second) Example |
/summon /data |
Air | ticks (The number of game ticks the cat has air left for) Example |
/summon /data |
id | cat (The entity value used to represent a cat in the Passengers tag) Example |
/summon |
Passengers | The mob that is riding on the cat. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /data |
NBT Tag Examples
To summon a cat that is a Siamese:
/summon cat ~ ~ ~ {variant:siamese}
To summon a Calico cat that is named Whiskers:
/summon cat ~ ~ ~ {CustomName:"\"Whiskers\"", variant:calico}
Target Selectors
Before we finish discussing data tags, let's quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=cat
value, you can target cats:
@e[type=cat]
Target Selector Examples
To change the nearest cat to a Red Tabby:
/data merge entity @e[type=cat,limit=1,sort=nearest] {variant:red}
To kill all cats:
/kill @e[type=cat]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for a cat in Minecraft:
Command Generators
If you need help, you can use these tools to automatically generate commands for you:
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