You can summon the Warden whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon the Warden is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac), the syntax to summon the Warden using the /summon command is:
/summon warden [pos] [nbt]
Definitions
- pos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the Warden such as {CustomName:"\"Monster\""} or {Health:15.0f}.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.19, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.19, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.19, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.19, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.19, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.20.12, the syntax to summon a Warden using the /summon command is:
/summon warden <nameTag> [spawnPos]
/summon warden [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon warden [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Education Edition 1.19.52, the syntax to summon the Warden is:
/summon warden [spawnPos] [spawnEvent] [nameTag]
/summon warden <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the Warden should spawn. If no coordinate is specified, the Warden will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the Warden. See spawn events for the Warden.
- nameTag is the custom name to assign to the Warden. It will appear as a nametag above the Warden.
- xRot is the x-rotation that the Warden is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the Warden is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the Warden will face when spawned.
- lookAtPositon is a set of x y z coordinates that the Warden will face when spawned.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac)
To summon the Warden in Minecraft Java Edition:
/summon warden
To summon the Warden that is named Monster:
/summon warden ~ ~ ~ {CustomName:"\"Monster\""}
Example in Pocket Edition (PE)
To summon the Warden in Minecraft PE:
/summon warden
To summon the Warden at the coordinates (12, 65, -8):
/summon warden 12 65 -8
Example in Xbox One Edition
To summon the Warden in Minecraft Xbox One Edition:
/summon warden
To summon the Warden that is 4 blocks West of your current position:
/summon warden ~-4 ~ ~
Example in PS4 Edition
To summon the Warden in Minecraft PS4 Edition:
/summon warden
To summon the Warden at the coordinates (8, 67, 100):
/summon warden 8 67 100
Example in Nintendo Switch Edition
To summon the Warden in Minecraft Nintendo Switch Edition:
/summon warden
To summon the Warden at the coordinates (8, 72, 100):
/summon warden 8 72 100
Example in Windows 10 Edition
To summon the Warden in Minecraft Windows 10 Edition:
/summon warden
To summon the Warden that is 1 block above your current position:
/summon warden ~ ~1 ~
Example in Education Edition
To summon the Warden in Minecraft Education Edition:
/summon warden
To summonthe Warden at the coordinates (-70, 63, 12):
/summon warden -70 63 12
In this example, we are going to summon the Warden in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned the Warden in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: