You can summon a stray whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon a stray is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac), the syntax to summon a stray using the /summon command is:
/summon stray [pos] [nbt]
Definitions
- pos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the stray such as {Health:35.0f}. See NBT tags for stray.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a stray using the /summon command is:
/summon stray <nameTag> [spawnPos]
/summon stray [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- xRot is the x-rotation that the stray is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the stray is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the stray will face when spawned.
- lookAtPositon is a set of x y z coordinates that the stray will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a stray using the /summon command is:
/summon stray <nameTag> [spawnPos]
/summon stray [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- xRot is the x-rotation that the stray is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the stray is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the stray will face when spawned.
- lookAtPositon is a set of x y z coordinates that the stray will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a stray using the /summon command is:
/summon stray <nameTag> [spawnPos]
/summon stray [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- xRot is the x-rotation that the stray is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the stray is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the stray will face when spawned.
- lookAtPositon is a set of x y z coordinates that the stray will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a stray using the /summon command is:
/summon stray <nameTag> [spawnPos]
/summon stray [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- xRot is the x-rotation that the stray is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the stray is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the stray will face when spawned.
- lookAtPositon is a set of x y z coordinates that the stray will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a stray using the /summon command is:
/summon stray <nameTag> [spawnPos]
/summon stray [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon stray [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- xRot is the x-rotation that the stray is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the stray is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the stray will face when spawned.
- lookAtPositon is a set of x y z coordinates that the stray will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon a stray using the /summon command is:
/summon stray [spawnPos] [spawnEvent] [nameTag]
/summon stray <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon a stray is:
/summon stray [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.9 and older, the syntax to summon a stray is:
/summon stray [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the stray should spawn. If no coordinate is specified, the stray will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the stray. See spawn events for stray.
- nameTag is the custom name to assign to the stray. It will appear as a nametag above the stray.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac)
To summon a stray in Minecraft Java Edition (PC/Mac):
/summon stray
To summon a stray that is named George:
/summon stray ~ ~ ~ {CustomName:"\"George\""}
Example in Pocket Edition (PE)
To summon a stray in Minecraft PE:
/summon stray
To summon a stray at the coordinates (12, 65, -8):
/summon stray 12 65 -8
Example in Xbox One Edition
To summon a stray in Minecraft Xbox One Edition:
/summon stray
To summon a stray that is 4 blocks West of your current position:
/summon stray ~-4 ~ ~
Example in PS4 Edition
To summon a stray in Minecraft PS4 Edition:
/summon stray
To summon a stray at the coordinates (8, 67, 100):
/summon stray 8 67 100
Example in Nintendo Switch Edition
To summon a stray in Minecraft Nintendo Switch Edition:
/summon stray
To summon a stray at the coordinates (8, 72, 100):
/summon stray 8 72 100
Example in Windows 10 Edition
To summon a stray in Minecraft Windows 10 Edition:
/summon stray
To summon a stray that is 1 block above your current position:
/summon stray ~ ~1 ~
Example in Education Edition
To summon a stray in Minecraft Education Edition:
/summon stray
To summon a stray at the coordinates (-70, 63, 12):
/summon stray -70 63 12
In this example, we are going to summon a stray in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned a stray in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: