You can summon an evoker whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon an evoker is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon an evoker using the /summon command is:
/summon evoker [pos] [nbt]
In Minecraft Java Edition (PC/Mac) 1.11 and 1.12, the syntax to summon an evoker is:
/summon evocation_illager [x] [y] [z] [dataTag]
Definitions
- x y z or pos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- nbt or dataTag is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the evoker such as {NoAI:1}. See NBT tags for evoker.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager <nameTag> [spawnPos]
/summon evocation_illager [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- xRot is the x-rotation that the evoker is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the evoker is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the evoker will face when spawned.
- lookAtPositon is a set of x y z coordinates that the evoker will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager <nameTag> [spawnPos]
/summon evocation_illager [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- xRot is the x-rotation that the evoker is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the evoker is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the evoker will face when spawned.
- lookAtPositon is a set of x y z coordinates that the evoker will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager <nameTag> [spawnPos]
/summon evocation_illager [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- xRot is the x-rotation that the evoker is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the evoker is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the evoker will face when spawned.
- lookAtPositon is a set of x y z coordinates that the evoker will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager <nameTag> [spawnPos]
/summon evocation_illager [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- xRot is the x-rotation that the evoker is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the evoker is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the evoker will face when spawned.
- lookAtPositon is a set of x y z coordinates that the evoker will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager <nameTag> [spawnPos]
/summon evocation_illager [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon evocation_illager [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- xRot is the x-rotation that the evoker is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the evoker is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the evoker will face when spawned.
- lookAtPositon is a set of x y z coordinates that the evoker will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon an evoker using the /summon command is:
/summon evocation_illager [spawnPos] [spawnEvent] [nameTag]
/summon evocation_illager <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.9 and older, the syntax to summon an evoker is:
/summon evocation_illager [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the evoker should spawn. If no coordinate is specified, the evoker will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the evoker. See spawn events for evoker.
- nameTag is the custom name to assign to the evoker. It will appear as a nametag above the evoker.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon an evoker in Minecraft 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon evoker
To summon an evoker that is named Magician:
/summon evoker ~ ~ ~ {CustomName:"\"Magician\""}
Example in Java Edition (PC/Mac) 1.11 and 1.12
To summon an evoker in Minecraft 1.11 and 1.12:
/summon evocation_illager
To summon an evoker that is named Henry:
/summon evocation_illager ~ ~ ~ {CustomName:Henry}
Example in Pocket Edition (PE)
To summon an evoker in Minecraft PE:
/summon evocation_illager
To summon an evoker at the coordinates (12, 65, -8):
/summon evocation_illager 12 65 -8
Example in Xbox One Edition
To summon an evoker in Minecraft Xbox One Edition:
/summon evocation_illager
To summon an evoker that is 4 blocks West of your current position:
/summon evocation_illager ~-4 ~ ~
Example in PS4 Edition
To summon an evoker in Minecraft PS4 Edition:
/summon evocation_illager
To summon an evoker at the coordinates (8, 67, 100):
/summon evocation_illager 8 67 100
Example in Nintendo Switch Edition
To summon an evoker in Minecraft Nintendo Switch Edition:
/summon evocation_illager
To summon an evoker at the coordinates (8, 72, 100):
/summon evocation_illager 8 72 100
Example in Windows 10 Edition
To summon an evoker in Minecraft Windows 10 Edition:
/summon evocation_illager
To summon an evoker that is 1 block above your current position:
/summon evocation_illager ~ ~1 ~
Example in Education Edition
To summon an evoker in Minecraft Education Edition:
/summon evocation_illager
To summon an evoker at the coordinates (-70, 63, 12):
/summon evocation_illager -70 63 12
In this example, we are going to summon an evoker in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned an evoker in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: